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Factotum 3.5 handbook
Factotum 3.5 handbook









Swift Abjuration (Su): Throw up buffs without cutting into your damage output. This is what makes Abjurant Champions so hard to kill.Įxtended Abjuration (Su): Shield’s duration is really short, as are several other powerful Abjurations, so this is really helpful. Then add a deflection bonus from Protection From Evil or from Deflect, and get the bonus a third time. Spellcasting: Perfect spellcasting advancement.Ībjurant Armor (Su): Combine Shield and Luminous Armor to get double the bonus. Expect to buy a lot of skills cross-class if you’re Intelligence-based. Skills: 2+ skills, and a really short skill list. Proficiencies: None, but you don’t need any.

factotum 3.5 handbook factotum 3.5 handbook

Fortunately, your base classes should give you a nice boost to your bade Fortitude saves. Abjurant Champion Class Features Hit Points: d20 hit points is pretty good. I also omit the use of “Flaws” since they allow a massive increase in power with essentially no cost to the character. Those options also tend to be wildly unbalanced and rarely receive errata. I am of the opinion that those options are intended to be limited to campaigns run in those settings, and as such they don’t really apply to a generic campaign.

factotum 3.5 handbook

It’s important to note that I generally omit campaign-setting specific content. Blue: Fantastic options, often essential.Red: Bad, useless options, or options whichĪre extremely situational.For help identifying sourcebook abbreviations, see my Sourcebook Abbreviations Guide. Because so little of 3.5 is available on the SRD, I will attempt to tag items with a superscript indicating their book of origin. RPGBOT uses the color coding scheme which has become common among Pathfinder build handbooks, which tend to be more consistent than 3.5 handbooks.

factotum 3.5 handbook

You’ll be dependent on your base classes, feats, and gear for the majority of your damage output. The Abjurant Champion’s biggest drawback is that it has no built-in offensive options beyond spellcasting. Instead, focus where it excels: as a tank and a striker. Don’t expect to turn the Abjurant Champion into a supremacy caster. However, because the class depends heavily on base attack bonus for prerequisites, it’s still a fighter-equivalent. While it’s not nearly so easy to play as a Duskblade, it’s extremely powerful and can match the Duskblade’s damage output while still maintaining access to the spell list of a full spellcaster like a wizard. Abjurant Champion is one of my favorite classes, and it’s probably the best “gish” (combination arcane spellcaster/warrior) classes in 3.5.











Factotum 3.5 handbook